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Natasha Skult
MiTale (Founder, CEO and Creative Director)
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Before and after....
THE HUNT
C.L.A.Y.
Attack - mech and wasteland
Mech design
A mother warrior
Outsider - the character design
Young chieftain - character design
Archer, character design for C.L.A.Y. - The Last Redemption
"Dragon", a killer-drone in the game C.L.A.Y. - The Last Redemption
Landscape - valley scene in the game C.L.A.Y. - The Last Redemption
Warrior in the game C.L.A.Y - The Last Redemption
Dig - underground area in the game C.L.A.Y. - The Last Redemption
Alley - city area in the game C.L.A.Y. - The Last Redemption
Pathfinder
Overgrown
Character design for the game "C.L.A.Y. - The Last Redemption"
Character design for the game "C.L.A.Y. - The Last Redemption"
Taken
Pray...
Camp scene in the game C.L.A.Y. - The Last Redemption
Keep quiet
Shaman
Cave exploration
Claymancer
War Golem
The Path
Huntsman (The Witcher)
Architecture study (demon within)
Boss fight - golem
Floating
Character concept
Research - fast concept
Follow / concept
Explore / concept
It is here / concept, city destruction by giant worm/monster
Do not forget / concept, space shuttle in post-post-apocalypse
"Core" fast sketch / trials
Assemble / concept
This shall pass / concept
Winter is coming / post-apocalypse concept
Traveler / concept
Landscape / concept art
Portrait / redhead
Björk inspired
All that glitters is not gold / concept
Collector / concept art
Concept - priest, character design
Priestess - character concept art
Character design, female protagonist
Fast character design
Childhood, concept art
Fast sketch - female warrior
Post-apocalypse warrior / male version of the warrior character from my gallery
Knight, golemancer
Environment art, golem temple
Character design, priestess
Female warrior, cont.
Female warrior
Portrait
Priestess
Character design - concept art
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